Re: P4 2.2

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Subject: Re: P4 2.2
Name: ludicrous
Date: 1/28/2002 11:00:50 PM (GMT-7)
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In Reply to: Re: P4 2.2 posted by BangHead

Start here:

Asus P4B266 overclocking on LostCircuits

It is an i845D implementation, not i850/Rambus, but it should give you an idea.

The XBox really is a different animal, since the graphics and processor are sharing a single memory array. Modern PC graphics accellerators have extrememly high bandwidth for their graphics memory, which is where most of the bottleneck lies -- texturing operations. On a modern PC, the AGP4X interface isn't really a limiting factor.

And the GeForce3 is essentially a PC implementation of the graphics technology that went into the XBox, so...

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